Offline Market: Difference between revisions
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Created page with "= Offline Market Usage & Rules = ''Last updated: 2025-09-15'' == Quick reference == * '''Sell:''' <code>!sell plate armor 10 cc</code> * '''Buy:''' <code>!buy 13</code> * '''Cancel:''' <code>!cancel 13</code> These rules govern the commands <code>!sell</code>, <code>!buy</code>, and <code>!cancel</code>. By using the offline market you accept the rules below. == 1. Definitions == * '''CC''' – Crystal Coin (1 CC = 10,000 gp) * '''PC''' – Premium Coin *..." |
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<p style="font-size: 22px; font-weight: bold; text-align: center;">🛒 Offline Market — Quick Info</p> | |||
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<div style="display:flex; gap:8px; flex-wrap:wrap; justify-content:center; margin:10px 0;"> | |||
<span style="display:inline-block; padding:4px 10px; border:1px solid #e6e6e6; border-radius:999px; background:#f8f8f8;">Sell: <code>!sell</code></span> | |||
<span style="display:inline-block; padding:4px 10px; border:1px solid #e6e6e6; border-radius:999px; background:#f8f8f8;">Buy: <code>!buy</code></span> | |||
<span style="display:inline-block; padding:4px 10px; border:1px solid #e6e6e6; border-radius:999px; background:#f8f8f8;">Cancel: <code>!cancel</code></span> | |||
</div> | |||
}} | |||
<p style="text-align:center; margin-top:6px;"> | |||
The Offline Market lets Premium players sell, buy and cancel offers even while offline. | |||
All payments and returns are delivered as parcels to your Depot idle. | |||
</p> | |||
</div> | |||
== 1. Definitions == | == 1. Definitions == | ||
* '''CC''' – Crystal Coin (1 CC = 10,000 gp) | * '''CC''' – Crystal Coin (rate: 1 CC = 10,000 gp) | ||
* '''PC''' – Premium Coin | * '''PC''' – Premium Coin | ||
* '''Depot idle''' – | * '''Depot idle''' – city depot where payouts/returns arrive as a parcel | ||
* '''Cooldown''' – delay between command uses: 2 seconds | * '''Cooldown''' – delay between command uses: 2 seconds | ||
== 2. Listing offers | == 2. Listing offers — <code>!sell</code> == | ||
* Syntax A: <code>!sell <item> <price> <cc|pc>[, <amount>]</code> | * Syntax A: <code>!sell <item> <price> <cc|pc>[, <amount>]</code> | ||
* Syntax B: <code>!sell [<amount>] <item name/id> <price> <cc|pc></code> | * Syntax B: <code>!sell [<amount>] <item name/id> <price> <cc|pc></code> | ||
* Examples: <code>!sell plate armor 10 cc</code>, <code>!sell 2 knight armor 5 pc</code> | * Examples: <code>!sell plate armor 10 cc</code>, <code>!sell 2 knight armor 5 pc</code> | ||
'''Rules:''' | '''Rules:''' | ||
* Listing | * Listing allowed only in Protection Zone (PZ) | ||
* Listing fee: 1000 gp ( | * Listing fee: 1000 gp (refunded on failure) | ||
* Default amount is 1 unless specified | * Default amount is 1 unless specified | ||
* Coins cannot be listed as items | * Coins cannot be listed as items | ||
* Backpacks: | * '''Backpacks:''' put an empty backpack in ammo slot (1 backpack per command) | ||
* | * Offers are world-bound (only buyable on same world) | ||
* Cooldown: 2 s | |||
* Cooldown: 2 s | |||
== 3. Buying | == 3. Buying — <code>!buy <offer_id></code> == | ||
* | * Allowed only in PZ | ||
* | * '''CC''' → pay gold (1 CC = 10,000 gp) | ||
* '''PC''' → requires Premium Coins | |||
* | * Capacity is checked, you cannot buy your own offer | ||
* Capacity is checked | * Transaction is atomic: safe & refunded on failure | ||
* Cooldown: 2 s | |||
* Transaction is atomic | |||
* Cooldown: 2 s | |||
== 4. Seller payouts == | == 4. Seller payouts == | ||
* | * Sold items generate a parcel in Depot idle | ||
* | * '''CC''' → Crystal Coins, '''PC''' → Premium Coins | ||
* '''Online:''' parcel appears instantly (message shown) | |||
* '''Offline:''' parcel appears next login | |||
* ''' | * Important: free space in Depot idle required | ||
* ''' | |||
* | |||
== 5. Cancelling | == 5. Cancelling — <code>!cancel <offer_id></code> == | ||
* Only | * Only owner can cancel, requires PZ | ||
* | * Cooldown: 2 s, fee: 5000 gp | ||
* Items return in Depot idle parcel | |||
* Items | |||
== 6. Restrictions & | == 6. Restrictions & safety == | ||
* Only Premium Account players | |||
* Offers are world-bound | * Offers are world-bound | ||
* | * Buyer’s name is hidden | ||
* Wrong prices are player’s responsibility | |||
* | * Unsold offers after 14 days are returned | ||
* Unsold offers | |||
== 7. Disputes == | == 7. Disputes == | ||
Report within 7 days with offer ID and time. | |||
== 8. Changes == | == 8. Changes == | ||
Staff may | Staff may adjust rules, fees and limits anytime. | ||
Revision as of 14:17, 15 September 2025
🛒 Offline Market — Quick Info
Sell:!sell
Buy:!buy
Cancel:!cancel
The Offline Market lets Premium players sell, buy and cancel offers even while offline. All payments and returns are delivered as parcels to your Depot idle.
1. Definitions
- CC – Crystal Coin (rate: 1 CC = 10,000 gp)
- PC – Premium Coin
- Depot idle – city depot where payouts/returns arrive as a parcel
- Cooldown – delay between command uses: 2 seconds
2. Listing offers — !sell
- Syntax A:
!sell <item> <price> <cc|pc>[, <amount>]
- Syntax B:
!sell [<amount>] <item name/id> <price> <cc|pc>
- Examples:
!sell plate armor 10 cc
,!sell 2 knight armor 5 pc
Rules:
- Listing allowed only in Protection Zone (PZ)
- Listing fee: 1000 gp (refunded on failure)
- Default amount is 1 unless specified
- Coins cannot be listed as items
- Backpacks: put an empty backpack in ammo slot (1 backpack per command)
- Offers are world-bound (only buyable on same world)
- Cooldown: 2 s
3. Buying — !buy <offer_id>
- Allowed only in PZ
- CC → pay gold (1 CC = 10,000 gp)
- PC → requires Premium Coins
- Capacity is checked, you cannot buy your own offer
- Transaction is atomic: safe & refunded on failure
- Cooldown: 2 s
4. Seller payouts
- Sold items generate a parcel in Depot idle
- CC → Crystal Coins, PC → Premium Coins
- Online: parcel appears instantly (message shown)
- Offline: parcel appears next login
- Important: free space in Depot idle required
5. Cancelling — !cancel <offer_id>
- Only owner can cancel, requires PZ
- Cooldown: 2 s, fee: 5000 gp
- Items return in Depot idle parcel
6. Restrictions & safety
- Only Premium Account players
- Offers are world-bound
- Buyer’s name is hidden
- Wrong prices are player’s responsibility
- Unsold offers after 14 days are returned
7. Disputes
Report within 7 days with offer ID and time.
8. Changes
Staff may adjust rules, fees and limits anytime.